I'm Marco Maria Rossi, a 3D Environment Artist from Italy, now based in Tuscany.
For more details about my work and skills, check out my LinkedIn profile. If you'd like to discuss a project or see my references, use the contact link below.
I joined the project as a 3D Environment Artist for Hyenas, a multiplayer PvEvP shooter, where I was responsible for crafting and dressing the expansive in-game environments. Although the project was ultimately canceled, my contributions can still be seen in the beta test footage available online. My primary focus was on creating detailed environment props, developing materials, and implementing innovative dressing systems in collaboration with the tech art team.
After my tenure at Evolution Studios, I transitioned into producing high-quality 3D content for modern game engine marketplaces. In this role, I manage the entire art pipeline, from initial concept design to final scripting and implementation. As the sole artist and owner of the project, I am responsible for every aspect of production, including market research, customer support, and ensuring that the content meets the evolving needs of the gaming community. This work allows me to stay at the forefront of industry trends and continue honing my creative and technical skills between roles.
I Started working on the project as the principal artist when the idea was to remaster the old “pure chess” title. After initial testing and the introduction of support for VR technologies though it was apparent that the game needed a much bigger rehaul so all the environments have been reworked from the ground up. Later in the project development we started hiring new art personal and I moved to art directing them while maintaining an active involvement in most of the game developing process. All the shaders, post processing, particles, lighting and effects in the game have been created by me.
Environment and prop Sculpting, Texturing. Shader creation. Lighting and Models Optimisation.
Outsourcing cleanup, LODs creation and simple prop creation